WebPDF. Price $25.00 Stock number 31-0102 Always Available – Click here to buy! 240 full-color pages. Hardcover. Suggested Retail Price $34.95 ... GURPS Power-Ups – Each supplement in this series adds a small set … WebThis is the first edition of GURPS Power-Ups 6: Quirks. It includes all the quirks defined as formal character traits in GURPS publications up to February 2013 – notably those from …
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WebDownload GURPS 4th edition. Power-Ups 6: Quirks by Sean Punch. GURPS 4th edition. Power-Ups 6: Quirks PDF. Title. GURPS 4th edition. Power-Ups 6: Quirks. Author. Sean Punch. WebSep 11, 2014 · Ideas on pulling the best parts of Fate into the GURPS rules. Game Geekery Musings on GURPS, the RPG hobby, and assorted Geekery. Grab and Go; Combat Examples ... I recently posted about ways to run GURPS in the style of Fate and made mention of the GURPS PDF Power-Ups 5: Impulse Buys, saying “This would be the … gaming cafe franchise india
GURPS Power-Ups - Steve Jackson Games
WebAnd now, thanks to this new supplement, GURPS comes with options that can enhance certain action-oriented playing styles: wildcard skills that modify character sheets by replacing many standard skills. GURPS Power-Ups 7: Wildcard Skills greatly amplifies on the few words in the GURPS Basic Set, giving you all of the "official" wildcard skills ... WebApr 24, 2024 · You can do this in GURPS by choosing which traits, optional rules, and supplements to use . . . but that gets tricky for attributes, which the entire system quietly … http://www.sjgames.com/gurps/books/power-ups/power-ups9/ gaming cafe minneapolis